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KashRock

Esports data API with player props, lines, match schedules, live player stats and graded results across 9 titles, offering REST, WebSocket, SDKs and an MCP server.

Facts verified against the provider's site on

Commercial use: not disclosedBetting use: not disclosedToo little discussion
50

SportDex Score

#53 of 233 sports APIs

See the full ranking →
17

Brand demand, developer discussions, GitHub repos and videos

—

Tone of public discussions, liked vs criticised points, reliability complaints; not enough public discussion to judge.

90

Public prices, docs, terms and coverage you can check before calling sales

67

Free access, docs, SDKs, OpenAPI, sandbox, realtime delivery, ecosystem

Computed from public data only; uptime and latency are not measured yet. Enterprise feeds that sell by contract score lower on transparency by design. How the score works

Starting price
$29.99/mo
Free access
Free tier
Sports
1 (Esports)
Live data
Yes
Delivery
Streaming (WebSocket)
Discussions
5 threads
GitHub adoption
3 repos

Best for

Esports teams and bettors needing player props, lines, schedules and live stats across nine titles via REST, WebSocket or MCP.

Esports player-prop toolsLive esports stat feedsGraded results research

Not ideal for

Traditional sports or display and redistribution use below Enterprise; it covers esports only.

Limitations to check

  • − Esports only
  • − Redistribution and display licensing only on Enterprise
  • − History limited to 90 days on Hobby
  • − Live stats under 2s only on Builder and above
  • − Terms page did not load

Written from the provider's own pages (source).

Last checked 2026-11-03

KashRock at a glance

What is KashRock best for?
Esports teams and bettors needing player props, lines, schedules and live stats across nine titles via REST, WebSocket or MCP. Not ideal for: Traditional sports or display and redistribution use below Enterprise; it covers esports only.
How much does KashRock cost?
The cheapest public paid plan of KashRock is $29.99/mo. Listed plans: Hobby $29.99/mo; Builder $99/mo; Pro $199/mo; Quant $299/mo; Enterprise $999/mo.
Does KashRock have a free tier?
Yes. KashRock lists a free plan called "Sandbox" (500 requests per day).
What does KashRock cover?
KashRock is a esports data. Its sports: Esports; data: Historical data, Odds, Player props, Player stats, Predictions, Live scores. Live / in-play data is offered.
Does KashRock have a WebSocket or streaming API?
Yes. KashRock pushes data continuously: WebSocket.
Can I use KashRock data commercially or for betting?
According to the public terms of KashRock — redistribution: licence required.
What do developers say about KashRock?
Esports and player-prop data API in beta with REST, WebSocket and MCP. All posts are the developer's own promotion (testers wanted, discounts, Bet365 esports odds). No independent reviews of quality, latency or pricing.
What are the alternatives to KashRock?
Close alternatives in the SportDex catalog: BALLDONTLIE, Owls Insight, Sportmonks, SportsDataIO, DunkAPI.

Commercial decision

Pricing & plan limits

PlanPriceRequestsWhat's included
SandboxFree500 / dayCS2 props only, 10 req/minsource
Hobby$29.99/mo300,000 / monthAll titles props, 15s-delayed live stats, 90-day historysource
Builder$99/mo5,000,000 / monthReal-time odds and live stats, WebSocket, full history (credits)source
Pro$199/mo10,000,000 / monthSignals, auto-execution WebSocket, 250 req/min (credits)source
Quant$299/mo20,000,000 / monthArbitrage board, CLV, backtests, webhooks (credits)source
Enterprise$999/mo—Redistribution licensing, SLA, custom coverage; talk to salessource

Custom plan from $39/mo for a single title. Credit top-ups: 10K $20, 50K $75, 250K $250.

Before choosing a paid plan, confirm

• What counts as one request (per call, per market, per region?)

• What happens when you exceed the quota: blocked or billed

• Whether live and historical data are on your plan

• Whether your use (public app, betting, resale) is licensed

The critical question

Data coverage

Sports
Esports
Data types
Historical dataOddsPlayer propsPlayer statsPredictionsLive scores
Key competitions
LPL, LEC, LCK, VCT, CWL Pro League, Six Invitational, MPL Indonesia, ESEA Advancedsource
Competitions
8312
Live / in-play
Yes
Women's competitions
Not disclosed
Betting markets
player props, moneyline, totals, handicap
Bookmaker regions
Not disclosed
Bookmakers
22
History depth
since 2019 (90-day window on Hobby, full on Builder+)
Update frequency
live stats under 2s (Builder+)
Name languages
Not disclosed
ID mapping
No

Coverage often depends on the plan; confirm the exact league and season on your plan.

Before you build

Usage rights & access

Commercial use
Not disclosed
Betting products
Not disclosed
Redistribution
Licence required
Storing data
Not disclosed
Attribution
Not disclosed
Logos & photos
Included
Who can buy
Individuals, Companiessource
Verification (KYC)
Not required
Not available in
Not disclosed
Only available in
Not disclosed

Free Sandbox key via Google sign-in, no card needed

Developer-ready evaluation

Integration & documentation

Protocols
RESTWebSocketWebhooks
Formats
JSON
Authentication
api key
SDKs
Not disclosed
OpenAPI spec
Not disclosed
Claimed latency
Not disclosed
Status page
Not disclosed
Sandbox / test keys
Yes
Support
Not disclosed
SLA uptime
Not disclosed
Preview brief
# Integration brief: KashRock

Goal: build a feature on KashRock data. Use only the official documentation below as the source of truth.

## Known facts (from SportDex, verify before relying on them)
- Website: https://www.kashrock.com
- Docs: https://www.kashrock.com/docs
- Sports: Esports
- Data: Historical data, Odds, Player props, Player stats, Predictions, Live scores
- Protocols: REST, WebSocket, Webhooks; formats: json
- Auth: api_key
- Free plan: Sandbox, 500 requests per day
- Cheapest paid plan: $29.99/mo
- Note: Custom plan from $39/mo for a single title. Credit top-ups: 10K $20, 50K $75, 250K $250.

## Verify before writing code
- whether commercial use is allowed on the plan you pick
- exact endpoint paths, parameters and response fields (read the official docs, do not guess)

## Implementation rules
- Keep the API key on the server (environment variable, backend route or edge function); never ship it to the browser.
- Cache responses and respect rate limits; count how many requests each screen triggers.
- Handle errors explicitly: invalid key, quota exceeded (429), missing fields, empty fixtures, timeouts.
- Start with one demo request and log the raw response before building UI on assumed field names.

Data quality signals

Data source & company

Official partners
Not disclosed
How data is collected
aggregated
Certifications
Not disclosed
Payment methods
card
Minimum contract
monthly
Country
Not disclosed
Founded
Not disclosed

Reddit · Hacker News · Stack Overflow · GitHub · YouTube

What developers say

Too little discussioncoveragepricing

Esports and player-prop data API in beta with REST, WebSocket and MCP. All posts are the developer's own promotion (testers wanted, discounts, Bet365 esports odds). No independent reviews of quality, latency or pricing.

Our summary of public discussions, not a rating. Vendor posts are not counted as user opinion.

Shortlist next steps

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Evidence & transparency

Official sources

Facts were extracted from the provider's own pages on 2026-11-03. Empty fields mean the provider does not say, not that the feature is missing. How we know