Esports data

KashRock
Esports data API with player props, lines, match schedules, live player stats and graded results across 9 titles, offering REST, WebSocket, SDKs and an MCP server.
Facts verified against the provider's site on
Tone of public discussions, liked vs criticised points, reliability complaints; not enough public discussion to judge.
Computed from public data only; uptime and latency are not measured yet. Enterprise feeds that sell by contract score lower on transparency by design. How the score works
- Starting price
- $29.99/mo
- Free access
- Free tier
- Sports
- 1 (Esports)
- Live data
- Yes
- Delivery
- Streaming (WebSocket)
- Discussions
- 5 threads
- GitHub adoption
- 3 repos
Best for
Esports teams and bettors needing player props, lines, schedules and live stats across nine titles via REST, WebSocket or MCP.
Not ideal for
Traditional sports or display and redistribution use below Enterprise; it covers esports only.
Limitations to check
- − Esports only
- − Redistribution and display licensing only on Enterprise
- − History limited to 90 days on Hobby
- − Live stats under 2s only on Builder and above
- − Terms page did not load
Written from the provider's own pages (source).
Last checked 2026-11-03
KashRock at a glance
- What is KashRock best for?
- Esports teams and bettors needing player props, lines, schedules and live stats across nine titles via REST, WebSocket or MCP. Not ideal for: Traditional sports or display and redistribution use below Enterprise; it covers esports only.
- How much does KashRock cost?
- The cheapest public paid plan of KashRock is $29.99/mo. Listed plans: Hobby $29.99/mo; Builder $99/mo; Pro $199/mo; Quant $299/mo; Enterprise $999/mo.
- Does KashRock have a free tier?
- Yes. KashRock lists a free plan called "Sandbox" (500 requests per day).
- What does KashRock cover?
- KashRock is a esports data. Its sports: Esports; data: Historical data, Odds, Player props, Player stats, Predictions, Live scores. Live / in-play data is offered.
- Does KashRock have a WebSocket or streaming API?
- Yes. KashRock pushes data continuously: WebSocket.
- Can I use KashRock data commercially or for betting?
- According to the public terms of KashRock — redistribution: licence required.
- What do developers say about KashRock?
- Esports and player-prop data API in beta with REST, WebSocket and MCP. All posts are the developer's own promotion (testers wanted, discounts, Bet365 esports odds). No independent reviews of quality, latency or pricing.
- What are the alternatives to KashRock?
- Close alternatives in the SportDex catalog: BALLDONTLIE, Owls Insight, Sportmonks, SportsDataIO, DunkAPI.
Commercial decision
Pricing & plan limits
| Plan | Price | Requests | What's included |
|---|---|---|---|
| Sandbox | Free | 500 / day | CS2 props only, 10 req/minsource |
| Hobby | $29.99/mo | 300,000 / month | All titles props, 15s-delayed live stats, 90-day historysource |
| Builder | $99/mo | 5,000,000 / month | Real-time odds and live stats, WebSocket, full history (credits)source |
| Pro | $199/mo | 10,000,000 / month | Signals, auto-execution WebSocket, 250 req/min (credits)source |
| Quant | $299/mo | 20,000,000 / month | Arbitrage board, CLV, backtests, webhooks (credits)source |
| Enterprise | $999/mo | — | Redistribution licensing, SLA, custom coverage; talk to salessource |
Custom plan from $39/mo for a single title. Credit top-ups: 10K $20, 50K $75, 250K $250.
Before choosing a paid plan, confirm
• What counts as one request (per call, per market, per region?)
• What happens when you exceed the quota: blocked or billed
• Whether live and historical data are on your plan
• Whether your use (public app, betting, resale) is licensed
The critical question
Data coverage
- Sports
- Esports
- Data types
- Historical dataOddsPlayer propsPlayer statsPredictionsLive scores
- Key competitions
- LPL, LEC, LCK, VCT, CWL Pro League, Six Invitational, MPL Indonesia, ESEA Advancedsource
- Competitions
- 8312
- Live / in-play
- Yes
- Women's competitions
- Not disclosed
- Betting markets
- player props, moneyline, totals, handicap
- Bookmaker regions
- Not disclosed
- Bookmakers
- 22
- History depth
- since 2019 (90-day window on Hobby, full on Builder+)
- Update frequency
- live stats under 2s (Builder+)
- Name languages
- Not disclosed
- ID mapping
- No
Coverage often depends on the plan; confirm the exact league and season on your plan.
Before you build
Usage rights & access
- Commercial use
- Not disclosed
- Betting products
- Not disclosed
- Redistribution
- Licence required
- Storing data
- Not disclosed
- Attribution
- Not disclosed
- Logos & photos
- Included
- Who can buy
- Individuals, Companiessource
- Verification (KYC)
- Not required
- Not available in
- Not disclosed
- Only available in
- Not disclosed
Free Sandbox key via Google sign-in, no card needed
Developer-ready evaluation
Integration & documentation
- Protocols
- RESTWebSocketWebhooks
- Formats
- JSON
- Authentication
- api key
- SDKs
- Not disclosed
- OpenAPI spec
- Not disclosed
- Claimed latency
- Not disclosed
- Status page
- Not disclosed
- Sandbox / test keys
- Yes
- Support
- Not disclosed
- SLA uptime
- Not disclosed
Preview brief
# Integration brief: KashRock Goal: build a feature on KashRock data. Use only the official documentation below as the source of truth. ## Known facts (from SportDex, verify before relying on them) - Website: https://www.kashrock.com - Docs: https://www.kashrock.com/docs - Sports: Esports - Data: Historical data, Odds, Player props, Player stats, Predictions, Live scores - Protocols: REST, WebSocket, Webhooks; formats: json - Auth: api_key - Free plan: Sandbox, 500 requests per day - Cheapest paid plan: $29.99/mo - Note: Custom plan from $39/mo for a single title. Credit top-ups: 10K $20, 50K $75, 250K $250. ## Verify before writing code - whether commercial use is allowed on the plan you pick - exact endpoint paths, parameters and response fields (read the official docs, do not guess) ## Implementation rules - Keep the API key on the server (environment variable, backend route or edge function); never ship it to the browser. - Cache responses and respect rate limits; count how many requests each screen triggers. - Handle errors explicitly: invalid key, quota exceeded (429), missing fields, empty fixtures, timeouts. - Start with one demo request and log the raw response before building UI on assumed field names.
Data quality signals
Data source & company
- Official partners
- Not disclosed
- How data is collected
- aggregated
- Certifications
- Not disclosed
- Payment methods
- card
- Minimum contract
- monthly
- Country
- Not disclosed
- Founded
- Not disclosed
Reddit · Hacker News · Stack Overflow · GitHub · YouTube
What developers say
Esports and player-prop data API in beta with REST, WebSocket and MCP. All posts are the developer's own promotion (testers wanted, discounts, Bet365 esports odds). No independent reviews of quality, latency or pricing.
Our summary of public discussions, not a rating. Vendor posts are not counted as user opinion.
Discussions
- Free Esports Bet365 Apir/algobetting · 2026-10
- Building the fastest sports API on the market — need 100 early testers (75% off for waitlist)r/SideProject · 2025-12
- Tired of slow, expensive, and incomplete sports data for your models/DFS? I built an alternative for serious players.r/sportsanalytics · 2025-12
- KashRock API is in Public Beta — normalized player props + DFS + esports + odds (looking for testers)r/datasets · 2025-12
- Building the fastest sports API on the market — need 100 early testers (75% off for waitlist)r/algobetting · 2025-12
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Evidence & transparency
Official sources
- https://www.kashrock.com
- https://www.kashrock.com/docs
- https://www.kashrock.com/pricing
- https://www.kashrock.com/coverage
Facts were extracted from the provider's own pages on 2026-11-03. Empty fields mean the provider does not say, not that the feature is missing. How we know